THE FORBIDDEN TOMB
The Forbidden Tomb is a single-player, dungeon-themed escape-room adventure built in Unreal Engine 5, offering a thrilling puzzle-driven experience inspired by the game We Were Here. With cinematic storytelling, detailed environment art, and creatively designed challenges, players venture deep into an ancient tomb filled with secrets and danger. The game is designed for a fun, immersive experience, every moment pushes players to think, explore, and enjoy the thrill of mechanics and cinematic experiences.
HOW I MADE IT?
CMD+SCROLL OR CTLR+SCROLL - ZOOM IN AND OUT.
RIGHT CLICK - NAVIGATE AROUND THE BLUEPRINT.
FULLSCREEN - SIMILAR INTERACTION TO UE BLUEPRINTS.
ALL THE INTERACTIONS AND MOVEMENTS SCRIPT IS IMPLEMENTED IN PLAYER CHARACTER BLUEPRINT.
PRESSURE PLATE - CONTAINS THE LOGIC WHERE THE PRESSURE PLATES ACTIVATES ONLY BY THE PLAYER OR A SPECIAL PROP.
PRESSURE GATE - OPENS UP WHENEVER THE PRESSURE PLATE IS ACTIVATED.
CHAIN PUZZLE - SCRIPT TO INTERACT WITH THE CHAIN AND POSITIONING LOGIC.
CHAIN GATE - ACTS AS THE BRAIN OF THE PUZZLE, CHECKS ALL THE CHAINS ARE IN THE CORRECT ORDER AND UNLOCKS ON SUCCESS.
LEVER PUZZLE - PLAYERS CAN INTERACT WITH LEVERS, HAS THE LOGIC TO CONTROL SEVERAL GATES USING INTERFACES WHICH KEEPS THE CODE MORE EFFICIENT.
LEVER GATES - LISTENS TO THE LEVER AND PERFORMS THE LOGIC WHENEVER INTERACTED.
RING PUZZLE - HAS THE LOGIC TO INTERACT WITH IT, RUNS LOGIC AT EACH INTERACTION AND CHECKS IF THE SOLUTION IS VALID.
RING GATE - ONLY OPENS WHEN THE RINGS ARE PLACED IN THE CORRECT POSITION.
KEYPAD PUZZLE - LET’S THE PLAYER ENTER A 6 DIGIT CODE, AND CHECKS THE ENTERED CODE IS VALID OR NOT.
KEYPAD INTERACTION - CONSISTS OF SCRIPT THAT LETS THE PLAYER INTERACT WITH THE KEYPAD.